Sunday 17 July 2011

Banish Fish Deck


Monsters [Total - 19]
3x Air Orca
3x Sky Oni-Eating Ray
3x Fly-Fang
3x Killer Frilled Shark
2x Shark Sucker
3x Wing Tortoise
2x Deep Sea Diva

Spells [Total - 11]
1x Book of Moon
1x Dark Hole
2x Fish and Kicks
1x Giant Trunade
2x Gold Sarcophagus
1x Monster Reborn
3x Surfacing

Traps [Total - 10]
2x Fish Depth Charge
2x Fish Rain
2x Oh F!sh
1x Solemn Judgement
2x Solemn Warning
1x Torrential Tribute

Extra Deck [Total - 15]
Lots of rank three monsters and a few level 5 and eight synchros.



So let's begin with the monster line-up.  Air Orca is a great card here because it removes a monster in your hand that will fuel Oh F!sh and Fish and Kicks and also destroys your opponents monster.  It has been useful for me so many times.  Then there's Sky Oni.  This card I'm a bit more iphy on but the direct attack is helpful and then the removal is also nice.  After that there's Fly Fang.  Once again, a lot less useful then Air Orca, but still quite good.  All these cards form the basis of Banished Fish and also since they disappear for your opponents turn they are fantastic for exceeds.  Killer Frilled Shark blocks an attack which is always great and removes itself to fuel the S/Ts.  After that there's Shark Sucker.  Right now I only run two, but I'm heavily considering a third because it just exceeds so damn well.  Wing Tortoise is I'd say the most helpful card in the deck.  While your monsters removing themselves keeps them safe, it leaves you wide open so this card SS itself is great for a defense.  Finally Deepsea Diva.  It can fetch Air Orca or Sky Oni for an instant level 5 synchro.  Once again most of these monsters are level 3 so rank 3 exceeds are a must.


A large portion of the spells are staples (Book of Moon, Dark Hole, Monster Reborn, Giant Trunade) and so I won't talk about them.  Fish and Kicks is great later in the game because it deals with pesky cards like Stardust.  Gold Sarc is good because it fills your Banished zone with a bonus card then gives it back to you later so it's instantly a helpful card. Surfacing SS most of these from the grave and I think I shouldn't have to say any more about it.


Traps are once again filled with a few staples (Solemn Warning, Solemn Judgement and Torrential Tribute) and then a few thematic cards.  Fish Depth Charge is rather iphy as well due to a lack of Fish.  Good replacement suggestions are appreciated, but I'm considering Fiendish Chains.  Oh F!sh is great because it kills monsters so easily and Fish Rain helps to maintain your field presence.  Mirror Force isn't here because it's terrible this format.  It rarely gives you pluses and mostly acts like a Sak Armor.


Playbook is simple.  NS anything and SS Shark Sucker.  Use Air Orca, Sky Oni or Fly Flang to remove themselves then SS Wing Tortoise.  Then exceed into any rank 3.  Alternatively you could NS Diva, SS Air Orca, remove Orca, SS Wing then Synch and next turn get Orca Back. I'm too lazy to make a more full playbook but thats the gist of it.


So ya, thanks for reading this and please comment with any fixes you have.

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